#include "Triangle3d.h"

namespace Geometry
  {
  Triangle3d::Triangle3d(const Point3d* ip_pt1, const Point3d* ip_pt2, const Point3d* ip_pt3)
    : mp_point1(ip_pt1), mp_point2(ip_pt2), mp_point3(ip_pt3)
    {

    }

  Triangle3d::Triangle3d(const Triangle3d& i_other)
    : mp_point1(i_other.mp_point1), mp_point2(i_other.mp_point2), mp_point3(i_other.mp_point3)
    {

    }

  }